Orx is a portable, open-source, data-driven 2D-oriented game engine that allows developers to create games using a simple and flexible configuration file system. Designed with performance and portability in mind, Orx offers a rich feature set, including input handling, rendering, and physics support, making it suitable for both small indie projects and more complex game development.
Key Features
- Data-driven architecture with a robust configuration file system
- Integrated 2D rendering, sound, and physics support
- Cross-platform portability with minimal code adjustments
- High-performance, lightweight engine design
- Easy integration of 3D assets in a 2D environment
- Built-in input handling and animation support
- Extendable with custom plugins
- Free and open-source (zlib license)
Development Platform Support
Development Programming Languages
- C/C++
- Orx Config (Data-Driven)
Supported Platforms
- Windows
- Linux
- macOS
- Android
- iOS
Ease of Use
Orx is relatively easy for beginners due to its data-driven design, allowing developers to configure most aspects of the game through external configuration files without needing extensive coding knowledge. However, working with C/C++ may present a learning curve for those unfamiliar with these languages.
Licensing and Costs
Orx is licensed under the zlib license, making it free to use for both personal and commercial projects without any additional costs or royalties.
Example Use Cases & Notable Games
Orx excels in creating lightweight 2D games, especially those needing cross-platform support and flexibility in design without heavy reliance on coding. It is well-suited for projects requiring high performance in limited resource environments or for hobbyists wanting to experiment with game development.
Games to Check Out
Pros and Cons
Pros
- Lightweight and efficient engine
- Cross-platform with minimal adjustments
- Strong support for 2D game development
- Free and open-source with a permissive license
- Configuration-based design reduces the need for heavy coding
Cons
- Limited support for 3D game development
- C++ requirement may be challenging for beginners
- Smaller community compared to more mainstream engines
How to Get Started
Community & Support