Piskel is a free, open-source sprite editor geared towards creating pixel art and animated sprites. Its user-friendly interface makes it an ideal choice for both beginners and experienced artists in need of a simple tool to develop game sprites, icons, or pixel art. Piskel offers both a web-based version and a downloadable application, allowing users to work across platforms seamlessly.
Author
Piskel
Key Features
- Simple and Intuitive Interface: Easy to use for beginners while still providing advanced features for seasoned pixel artists.
- Animation Support: Create frame-by-frame animations with real-time previews.
- Layer Support: Build sprites using multiple layers for greater control over the artwork.
- Web and Desktop Versions: Work directly in your browser or download the app for offline use.
- Customizable Palettes: Import and export color palettes for consistent use across different projects.
- Export to Multiple Formats: Export animations as GIFs or PNG spritesheets for use in games or other media.
Platform
- Windows
- macOS
- Linux
- Web-Based
Pros and Cons
Pros
- Free and open-source with no hidden costs.
- Easy to use for beginners, yet powerful enough for professional use.
- Offers real-time animation preview, making it easy to fine-tune animations.
- Available as both a web-based tool and a downloadable app.
- Supports export to multiple formats for easy integration into game development workflows.
Cons
- Lacks some advanced features found in other pixel art editors like Aseprite.
- Limited to pixel art and sprites, making it less useful for other types of graphic design.
- No dedicated plugin system for extending functionality.
Download
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