Material Maker is a free, open-source, node-based tool used to create textures and materials for 3D models. Built on the Godot Engine, it allows artists and developers to create PBR (Physically-Based Rendering) materials using a flexible and intuitive interface. Material Maker is designed to help generate procedural textures quickly, making it a great tool for game developers, 3D artists, and hobbyists.
Author
RodZilla
Key Features
- Node-Based Workflow: Create complex materials using a powerful node editor that offers full control over textures.
- PBR Support: Generate physically-based rendering textures, including albedo, normal, roughness, and metallic maps.
- Procedural Texture Generation: Quickly generate textures from scratch or use pre-built nodes to speed up the process.
- 3D Model Preview: View materials directly on 3D models with a built-in preview, ensuring accuracy before exporting.
- Seamless Integration with Godot: Perfect for developers using the Godot Engine, as it fits seamlessly into the workflow.
- Cross-Platform: Available for Windows, macOS, and Linux.
Platform
Pros and Cons
Pros
- Completely free and open-source with active community support.
- Node-based system offers a lot of flexibility and customization options for material creation.
- Great for procedural texture generation, reducing the need for hand-painting.
- Integrates seamlessly with Godot Engine, perfect for developers using Godot for their projects.
- Cross-platform compatibility allows access on all major operating systems.
Cons
- The user interface may feel overwhelming for beginners unfamiliar with node-based workflows.
- May not have the advanced features or polish of paid alternatives like Substance Designer.
- Active development means some features may still be in progress or need refinement.
Download
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