ArmorPaint is a standalone, open-source software designed for physically-based rendering (PBR) texture painting. With its powerful set of features, ArmorPaint allows artists and game developers to paint directly on 3D models in real-time, streamlining the texturing process. It’s known for its fast performance and seamless integration into various game development pipelines.
Author
Armory 3D
Key Features
- Real-Time PBR Painting: Paint directly onto 3D models using a real-time, physically-based rendering system for accurate texturing results.
- Node-Based Workflow: Utilize a node-based approach for creating complex materials, offering fine-tuned control over textures and layers.
- Multi-Resolution Support: Handle models with multiple levels of detail for high-quality textures.
- Brush Customization: Includes a wide variety of customizable brushes to suit various artistic styles and needs.
- Multi-Channel Painting: Supports painting multiple texture maps (albedo, roughness, metallic, normal, etc.) simultaneously.
- Cross-Platform: Available for Windows, macOS, and Linux.
Platform
Pros and Cons
Pros
- Offers a powerful PBR painting workflow at a fraction of the cost of competitors like Substance Painter.
- Node-based material system gives users fine control over complex textures.
- Open-source and customizable to fit various needs and workflows.
- Cross-platform support makes it accessible on major operating systems.
Cons
- The user interface may feel less polished compared to paid competitors like Substance Painter.
- Still in active development, meaning some features may be limited or in progress.
- Requires a relatively powerful machine for real-time PBR painting, especially with high-resolution models.
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